LIVE Infinity Speedclear Guide v2.0

Posted on Feb. 21, 2022, 1:36 p.m.
8 min read

Live infinity, also known as everyone's least favorite forced grind, is a massive undertaking. Time is valuable, so this guide aims to tell you how to make the most out of your limited time and clear that tower as quickly as possible

Changes from the first tower: 38F and 40F have their FC requirements cut in half, so 40 is no longer identical to 49. 45F has its combo requirement changed to Perfect/Greats. There are a few other minor changes in the sub 30 floor region that have to do with the changes to the event song difficulty for the lower difficulty levels.

Terminology

AutoFC Team

This is the resonance 11 tuning team. It is a team consisting of

  • Magic (Center)
  • 9s skill boost with 40% skill chance tricolor ability effect
  • 11s medium Tuning SSR x2
  • 9s Perfect Lock SSR

Auto Team

This is a standard auto team. Although there are various possible builds, the songs suggested have been validated on the following one. You may require different songs if you're running some other composition, such as 15s Perfect Lock

  • Magic (Center)
  • 8s Skill Boost
  • Helen SSR
  • 9s Perfect Lock
  • [Free Slot]

Manual

This means that you play the song normally. However, if you do not need the score for the mission it is actually advisable to play with either the autoFC team or Auto team as insurance against any mistakes you might make

Type 1 songs

A song type requirement for a mission. Type 1 songs match your idol's type.

  • If your idol is CUTE, Type 1 is CUTE.
  • If your idol is COOL, Type 1 is COOL.
  • If your idol is PASSION, Type 1 is PASSION

Type 2 Songs

A song type requirement for a mission.

  • If your idol is CUTE, Type 2 songs are COOL.
  • If your idol is COOL, Type 2 songs are PASSION.
  • If your idol is PASSION, Type 2 songs are CUTE.

Type 3 Songs

A song type requirement for a mission.

  • If your idol is CUTE, TYPE 2 songs are PASSION.
  • If your idol is COOL, Type 3 songs are CUTE.
  • If your idol is PASSION, Type 3 songs are COOL.

Recommended Songs

Decoboco MASTER

  • Lv27, 856 Notes
  • Last Note: 123.78s
  • AUTOFC Team Let go Point for FC: 273 Combo (This is during the trill)
  • The highest notecount cute master that is also easily cheesed by the FC team

God Knows MASTER

  • Lv27, 951 Notes
  • Last Note: 126.00s
  • AUTOFC Team Let Go Point for FC: 342 Combo (This is around the left hand jack section)
  • The highest notecount cool master that is also easily cheesed by the FC team

Pandemic Alone MASTER

  • Lv28, 898 Notes
  • Last Note: 117.95s
  • AUTOFC Team Let Go Point for FC: 180 Combo (This is right before the scream)
  • The highest notecount passion master that is also easily cheesed by the FC team
  • Kurenai does have more notes, but it also is much longer of a song. This is 7.613 Notes Per Second while kurenai is 6.754 Notes Per Second

EVERLASTING MASTER

  • Lv27, 678 Notes
  • Last Note: 113.99s
  • AUTOFC Team Let Go Point for FC: 218 Combo (This is just after the lyrics "Kimi kara")
  • A very short MASTER song that can also be easily cheesed by the FC team

Meruhen Debut MASTER

  • Lv27, 747 Notes
  • Last Note: 124.94s
  • AutoFC team without tapping the screen at all gives 548 combo

Starry Go Round Piano

  • Lv28, 1283 Notes
  • Last Note: 128.51s
  • The easiest song to farm notecount in the game
  • Also known as SGR Piano, or SGR for short

Seikan Sekai FORTE

  • Lv31, 1051 Notes
  • Last Note: 120.60s
  • A high notecount lv31 that is easy to FC compared to the other 31s
  • Also known as Seikan

TAKU INOUE Selection MASTER

  • Lv28, 1585 Notes
  • Last Note: 214.79s
  • The highest notecount song in the entire game, at the cost of time efficiency
  • It's still a respectable 7.3 notes per second

Floors 1-30

Most of these floors will be oneshot regardless of what you play until you get to about 20F.

  1. Auto (Requires Idol in unit)
  2. Auto (Requires Idol in unit)
  3. Auto (Requires Alltype Song)
  4. Auto
  5. Auto
  6. Auto
  7. Auto
  8. Auto
  9. Auto
  10. Auto (Event song required)
  11. Auto (Requires idol in unit)
  12. Auto
  13. Auto
  14. Play until 110 Combo with Auto
  15. Auto, May Require Charm Guest (Requires idol in unit AND must be event song)
  16. Auto
  17. Auto
  18. Auto
  19. Play until 200 Combo with Auto
  20. 2 Plays Required: Auto Type 1 Songs x2
  21. GRAND Auto (Requires idol in unit, 800k score)
  22. Auto Type 1 Song x1, May require charm guest (Requires idol in unit)
  23. Auto FC team (Requires 650+ note song)
  24. 2 Plays Required: Auto Type 1 songs x1 + Any song x1
  25. Auto Event M+ (Requires event song with 800+ Notes)
  26. 2 Plays Required: Auto FC Team at least once and auto the other
  27. GRAND Auto (Requires idol in unit for 2000 fans)
  28. SGR Auto, Play the intro so you end up with at least 1000 perfect
  29. 2 Plays Required: Meruhen Debut with Auto FC team x2, full auto gives at least 500+ combo per play
  30. 2 Plays Required: Auto FC once and pull out a score team for the other.

Floors 31-40

31F - Clear with the idol x1, 10000 Fans, 240 Total Level
Recommended Strategy:

  • GRAND Lv30+ Full Auto x8
  • Total Plays: 8

32F - 5000 Notes, 4900 Perfect/Great
Recommended Strategy

  • SGR Manual x4
  • Total Plays: 4

33F - Type 1 Songs x5, 240 Total Level
Recommended Strategy

  • Type 1 Songs x5, Minimum Lv24
  • GRAND Lv30+ Full Auto x4
  • Total Plays: 9

34F - 10000 Fans, 5000 Combo
Recommended Strategy

  • SGR x4
  • Total Plays: 4
  • Combo is important in this one, although the full combo isn't required.

35F - Event Song x1, 250 Total Level
Recommended Strategy

  • Event Song and or GRAND AUTO
  • Total Plays: 8
  • As long as the event song is Lv26+, The total number of plays will not exceed 8 if you auto Lv32 FORTEs

36F - 6500 Perfect/Great, 10m total score
Recommended Strategy

  • SGR Manual x6
  • Total Plays: 6
  • Minimum Score per play is 1.6m

Alternate Strategy - 0.5 songs faster

  • SGR Manual x4
  • TAKU INOUE SELECTION x1 (3min+ song)
  • Total Plays: 5
  • Minimum Score per play is 2m
  • It is harder to average 2m when 1/5 songs is not GRAND

37F - Type 1 Songs x5, 6500 Combo
Recommended Strategy

  • Type 1 Songs x5
  • SGR Manual x2
  • Total Plays: 7
  • Regardless of your idol type, all the songs have enough notes to finish in 7 plays total
  • SGR Manual plays must FC or come very close to FC

38F - 7500 Perfect/Great, 3 Full Combos
Recommended Strategy

  • SGR Manual x6
  • Total plays: 6
  • 3/6 Plays must be a FULL COMBO

39F - 350 Total Level, 12m score
Recommended Strategy

  • GRAND Lv32 Full Auto x11
  • Total Plays: 11
  • Minimum Score per play is 1.09m

40F - 500 Total Level, Alltype Songs x10, 5 Full Combos
Recommended Strategy

  • Auto FC team PANDEMIC ALONE x5
  • GRAND Lv30+ Full Auto x12
  • Total Plays: 17

Alternate Strategy (1 Song faster, Hard mode)

  • FORTE Lv31 Manual FC x5
  • FORTE Lv32 Auto x11
  • Total Plays: 16
  • Must FC x5 Forte 31s in 16 plays

Floors 41-50

41F - Clear with the idol x1, 500 Total Level, 50000 Fans
Recommended Strategy

  • GRAND Lv32 Full Auto x16
  • Total Plays: 16
  • 1-2 fangrind plays may be required instead of one auto.
  • 3125 fans per play required on auto.
  • This is approximately 3 cards out of 15 in a GRAND auto team that scores 1.1m to hit the fan target

42F - 20m Score, 10000 Perfect/Great, Type 1 Songs x5
Recommended Strategy

  • Type 1 Songs x5
  • SGR x5
  • Total Plays: 10
  • 2m Minimum Score per play
  • If you are doing Auto FC on the type songs you may need to score over 3.3m per SGR

Alternate Strategy (0.5 Song Faster on Cool Idols Only)

  • God Knows x5
  • SGR x3
  • TAKU INOUE Selection x1 (3min+ song)
  • Total Plays: 9
  • 2m Minimum Score per play
  • If you are doing Auto FC on the type songs you may need to score over 5m per SGR and 1m on TAKU INOUE Selection
  • Only cool has enough notes to make this strategy work

43F - 12000 Notes, 5 Full Combos, Type 2 Songs x5
Recommended Strategy

  • Type 2 Songs x5
  • SGR Auto x6
  • Total Plays: 11
  • Passion Idols need either 12 plays or 1x TAKU INOUE Selection

44F - 500 Total Level, 10000 Combo, Type 3 Songs x5
Recommended Strategy

  • Type 3 Songs x5
  • Seikan Sekai FORTE x12
  • Total Plays: 17
  • Seikan should be manual until 10,000 combo has been achieved. After that it can be auto

Alternate Strategy (1 Song faster on Cute Idols)

  • PANDEMIC ALONE x5
  • Seikan Sekai FORTE x11
  • Total Plays: 16
  • Seikan should be manual until 10,000 combo has been achieved. After that it can be auto
  • This works as Pandemic is a 28 with a high note count

45F - 20m Score, 11000 Perfect/Great, Alltype Songs x10
Recommended Strategy

  • SGR Manual x10
  • Total Plays: 10
  • Minimum score 2m per play
  • There's no pressure to FC all plays

46F - 11000 Max Combo, 500 Total Level, Type 2 Songs x10
Recommended Strategy

  • Type 2 Songs x10
  • SGR x2 Manual
  • FORTE Lv30+ Auto x6
  • Total Plays: 18
  • SGR Manual until the combo requirement has been met

Alternate Strategy (Hard mode, 1 song faster cool idols only)

  • PANDEMIC ALONE x10
  • FORTE Lv32 Manual x7
  • Total Plays: 17
  • Requires Lv32 Manual until the combo requirement is met, about 2000 combo required in 7 plays.

47F - 12000 Perfect/Great, 500 Total Level, Type 3 Songs x10
Recommended Strategy

  • Type 3 Songs x10
  • FORTE Lv32 Auto x8
  • Total Plays: 18

48F - 20m Score, 13000 Notes, Type 1 Songs x10

  • Type 1 Songs x10
  • SGR x4
  • Total Plays: 14
  • 1.4m average score requirement
  • If using FC team, SGR needs to average about 3.5m each play

Alternative Strategy

  • Type 1 Songs x10
  • Seikan Sekai FORTE manual x4
  • Total Plays: 14
  • If using FC team, Seikan needs to average about 3.5m each play
  • Seikan is generally easier to get higher score if you can combo it
  • Any excess once the score requirement is met can be replaced with SGR

49F - 500 Total Level, 10 Full Combos, Alltype Songs x10
Recommended Strategy

  • EVERLASTING MASTER Auto FC x6
  • GRAND Manual Lv31+ x11
  • Total Plays: 17
  • Must FC 4/11 plays in GRAND
  • Can auto remaining plays once the FC requirement is met

Alternate Strategy (1 Song faster, insane mode)

  • FORTE Lv32 Manual FC x10
  • FORTE Lv32 Auto x6
  • Total Plays: 16
  • Must FC 10 Forte 32s in 16 plays
  • Even with PLock and cheese teams this is insane to attempt unless you're exceedingly good and consistent at the 32s

Alternate Strategy 2 (1 Song Slower, Easy Mode)

  • EVERLASTING MASTER Auto FC x10
  • GRAND Auto Lv30+ x8
  • Total Plays: 18

50F - 20m Score, 520 Total Level, 14000 Combo
Recommended Strategy

  • Seikan Sekai FORTE x17
  • Total Plays: 17
  • Must FC or get good enough combo to hit the 14000 combo requirement
  • Recommended to aim for 13,500 combo then auto the remaining plays

Alternative Strategy

  • SGR Manual x11
  • FORTE Lv31+ Auto x7
  • Total Plays: 18

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